Version/Bergsbruk: Difference between revisions

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  | type = Predecessor
  | type = Predecessor
  | date = 2021-2022
  | date = 2021-2022
| summary = Predecessor project developed in 2021–2022. Lessons from Bergsbruk directly influenced the design and systems of ''Out of Ore''.
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'''Bergsbruk''' was the first mining and excavation game developed by North Modding Company AB.   
'''Bergsbruk''' was the first mining and excavation game developed by North Modding Company AB.   
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* Faster ability to add vehicles and features   
* Faster ability to add vehicles and features   


It was during early Out of Ore development that '''Shih-Hung ("Darksider")''' joined part-time, bringing backend experience, C++ knowledge, and deeper Unreal Engine expertise.   
It was during early Out of Ore development that '''Darksider''' joined part-time, bringing backend experience, C++ knowledge, and deeper Unreal Engine expertise.   
He played a significant role in stabilizing systems and pushing the project toward a sustainable codebase — an important factor in preventing OOO from meeting the same fate as Bergsbruk.
He played a significant role in stabilizing systems and pushing the project toward a sustainable codebase — an important factor in preventing OOO from meeting the same fate as Bergsbruk.


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Notably, even though Out of Ore shifted away from the multiplayer constraints that limited Bergsbruk, the game eventually added multiplayer support in '''summer 2024''', marking a full-circle moment for the development team.
Notably, even though Out of Ore shifted away from the multiplayer constraints that limited Bergsbruk, the game eventually added multiplayer support in '''summer 2024''', marking a full-circle moment for the development team.
[[Category:Version history]]
[[Category:Out of Ore wiki]]