Version/Bergsbruk: Difference between revisions
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| type = Predecessor | | type = Predecessor | ||
| date = 2021-2022 | | date = 2021-2022 | ||
| summary = Predecessor project developed in 2021–2022. Lessons from Bergsbruk directly influenced the design and systems of ''Out of Ore''. | |||
}} | }} | ||
'''Bergsbruk''' was the first mining and excavation game developed by North Modding Company AB. | '''Bergsbruk''' was the first mining and excavation game developed by North Modding Company AB. | ||
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* Faster ability to add vehicles and features | * Faster ability to add vehicles and features | ||
It was during early Out of Ore development that ''' | It was during early Out of Ore development that '''Darksider''' joined part-time, bringing backend experience, C++ knowledge, and deeper Unreal Engine expertise. | ||
He played a significant role in stabilizing systems and pushing the project toward a sustainable codebase — an important factor in preventing OOO from meeting the same fate as Bergsbruk. | He played a significant role in stabilizing systems and pushing the project toward a sustainable codebase — an important factor in preventing OOO from meeting the same fate as Bergsbruk. | ||
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Notably, even though Out of Ore shifted away from the multiplayer constraints that limited Bergsbruk, the game eventually added multiplayer support in '''summer 2024''', marking a full-circle moment for the development team. | Notably, even though Out of Ore shifted away from the multiplayer constraints that limited Bergsbruk, the game eventually added multiplayer support in '''summer 2024''', marking a full-circle moment for the development team. | ||